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This page covers the Overlay texture and tells what it should be used for.


Overlay Texture with transparent parts

The Overlay texture holds the parts which can't be changed by Create-A-Style. It includes RGBA and should therefore be saved as DXT5. The RGB channels are for the colors and the alpha channel defines the transparency of this texture. It's used to include all kind of small details where it doesn't make sense to include them in the RGBA Stencil Mask due to logic color reasons or the limit of colors of the Mask.

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